![]() ![]() This entire process can be done in under 2 minutes ( see tutorial videos )! Don’t waste time manually UV mapping background objects and props. use the “Paint Setup Wizard” to automatically UV map the object with the click of a button, paint a quick texture and drop it into your scene. Have a background object that needs texturing? Hate UV mapping. In this way, you can easily create smooth and continuous morphs, with little effort. The hotter portions of the object deform the most and the cooler parts deform the least. Blacksmith3D's morphing functionality utilizes Soft Selections allowing you to deform objects in a very intuitive way. This whole new class of tools makes Blacksmith3D a massively powerful and intuitive morphing solution. Carve new detail where you never thought possible. ![]() For example, the Contour Chisel allows the are artist to simply draw curves and the model's surface conforms to that shape. Optimized to work with existing model topology, these tools enable the artist to carve details where it was previously not possible with simple brush strokes. The morphing tools features a set of Chisel & Hammer tools, which allows the artist to sculpt fine detail or make big changes. Unlike any other 3D painting or 3D morphing solution, Blacksmith3D offers direct integration with Poser and DazStudio products with OBJ/CR2 import/export and PP2/DUF import abilities along with it's MAT and MOR exporting capabilities. The 3D Painting is fully loaded with features to give the artist precision, power, and sophisticated drawing and detailing tools. Ĝustom Hotkeys – simply right click on most interface elements to bind them to a hotkey on-the-fly.Presets - Store tools, viewports and brush tiling as presets for rapid reuse during projects.Ideally used with high resolution textures and with renderers that do not blur or rescale the textures to preserve the texture around the UV seams. Ěuto-UV Mapping – use the Paint Setup Wizard to auto-UV just about any object file with a single click.Every brush stroke is immediately applied to the maps. What you see is what you get, since there is no need to bake your maps. Paint directly on the displacement and/or bump maps and see the result in real time. Real-time displacement/bump map painting and rendering.The Contour chisel is especially powerful, as it allows you to simply draw curves on the surface, automatically pulling in the surrounding vertices, creating detail where it was previously not possible. Just like paint brushes, you can apply swift strokes in the viewport to bulge, smooth, flatten, sharpen and contour details that you never thought were possible. ![]()
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