![]() ![]() Stores produce Gems when population is > 100.All you can do is sit there and wait for death. Dooming you to 50 Nomads, generating no love. Nomads don't require food or happiness, because they are in a constant state of unhappiness and bring down any citizens that move in, driving them away. When ascending there will be a list of 6 possible Ascension Perks to choose one from. It should be noted that Skills are NOT Stats, therefore this trait won't be of any help should one attempt to exceed the rank 10 cap for Stats.Īscension perks are special traits that have almost no drawbacks, awarded each time one ascends. That means it's almost impossible to avoid the drawback. Tier 3 Charisma grant an additional Specialist, but only the first one is rank 10. Unlocked when leveling a specialist up to 10.Also if you get the Botanist trait, it gives gardens enough radius to work with venetian. ![]() I wouldn't say useless, just pointless to make more than one. Armories still let you purchase specialists. Gardens and Armouries become useless with it. The regeneration bonus becomes useless in the most-likely scenario you'll have filled the Happiness gauge with a bonus >= 50 Happiness per day. The bonus Mana per day is worth only during the first days in game. Unlocked by building 4 Armories and 4 Keeps.Scouting Specialists occasionally grant free Tiles.Town Squares can only be built in sky tiles.Buying new tiles will increase the number of Trees on the map, causing the mana to grow even faster. Any Tree destroyed, even for building tree houses, will anger the god causing several unpleasant drawbacks like a severe drop of Happiness. This trait is most efficient with high Karma builds, and choosing Timid Yellow who cannot only permanently convert Gardens to Trees due to its Regenerate power, but also earn Gems based on the Eco Score provided by adviser-spawned trees. Naturally-spawned Trees become gloomy and passively grant Mana per day. Unlocked by building over several Trees in a single game.Happiness reduction when Eco Score is 500.This trait is most useful on high Curiosity builds (works on rank 7 Insignt and Karma bonuses too), especially if Purple Smart is chosen as adviser as it gets 100 Bits from her passive. When you start a new game you're given the choice to choose a maximum of 2 traits which have both positive and negative effects. 2.8 Genghis Pony - pending for confirmation.2.7 Skycrafter - pending for confirmation.2.1 Alcoholic - pending for confirmation. ![]()
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